local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133008435
L1_1 = {}
L2_1 = {}
L2_1.config_id = 435001
L2_1.monster_id = 21030501
L3_1 = {}
L3_1.x = 1260.333
L3_1.y = 307.894
L3_1.z = -1023.758
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 266.261
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.pose_id = 9012
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 435002
L3_1.monster_id = 21030501
L4_1 = {}
L4_1.x = 1256.359
L4_1.y = 308.899
L4_1.z = -1023.731
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 77.841
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.pose_id = 9012
L3_1.climate_area_id = 1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 435004
L2_1.gadget_id = 70220059
L3_1 = {}
L3_1.x = 1259.453
L3_1.y = 308.986
L3_1.z = -1016.835
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 15.632
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 435005
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 1254.61
L4_1.y = 307.711
L4_1.z = -1021.7
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 323.247
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 435006
L4_1.gadget_id = 70300086
L5_1 = {}
L5_1.x = 1258.088
L5_1.y = 305.339
L5_1.z = -1027.551
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 323.247
L5_1.y = 292.493
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 435007
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = 1260.662
L6_1.y = 306.332
L6_1.z = -1021.546
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 16.713
L6_1.y = 341.072
L6_1.z = 343.847
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 435001
L5_1 = 435002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 435004
L5_1 = 435005
L6_1 = 435006
L7_1 = 435007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
